> Djinni
middle
Software Engineer
format:Remotetype:Contract
gstreamerc++javav4l2
aospffmpegopenglwebrtcbashpython
> full description
Job Description
We are seeking a Multimedia Engineer for a long-term, full-time, remote project to join our engineering team, working on advanced audio/video streaming solutions for embedded platforms. The ideal candidate will have strong hands-on experience with GStreamer and a deep understanding of multimedia systems, media pipelines, and streaming technologies.
Technical Requirements
- 5+ years of software development experience in multimedia or system-level environments
- Strong hands-on experience with GStreamer at the developer level (must-have), including:
- building and debugging complex media pipelines
- working with elements, pads, caps, and plugins
- diagnosing latency, synchronization, and performance issues
- Strong programming skills in C++ and Java for system-level or multimedia applications
- Solid understanding of audio and video streaming protocols (RTP, RTSP, etc.)
- Experience working with video and audio codecs (H.264, H.265, VP9, AAC, Opus, etc.)
- Experience with Video4Linux (V4L2) Expe .;
- Experience with embedded platforms (Embedded Linux and/or Embedded Android)
- Understanding of networking fundamentals: TCP, UDP, HTTP
- Ability to debug complex issues across software layers (middleware, OS, hardware interaction)
- Experience with version control systems (Git).
- Excellent problem-solving, critical thinking, and communication skills
Nice to Have
- Experience with Embedded Android / Android BSP (AOSP)
- Familiarity with multimedia and graphics systems such as:
- Android Audio / SurfaceFlinger
- ffmpeg, VAAPI, OpenMAX, OpenGL
- Experience with streaming technologies such as WebRTC
- Experience with camera integration or camera subsystem customization
- Knowledge of hardware-accelerated media pipelines
- Scripting experience (Bash, Python)
Responsibilities
- Design, develop, and maintain multimedia middleware components
- Build, integrate, and optimize GStreamer-based audio/video pipelines.
- Integrate media components with user-space applications and system services
- Debug and resolve complex media issues related to performance, stability, and synchronization
- Drive technical discussions and contribute to architecture decisions
- Collaborate with hardware, platform, and application teams
- Support board bring-up and hardware validation related to audio/video subsystems